4dSocial:交互式环境设计 4dSocial: Interactive Design Environments 下载 pdf 百度网盘 epub 免费 2025 电子书 mobi 在线

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4dSocial:交互式环境设计 4dSocial: Interactive Design Environments书籍详细信息

  • ISBN:9780470319116
  • 作者:暂无作者
  • 出版社:暂无出版社
  • 出版时间:2007-07
  • 页数:128
  • 价格:293.90
  • 纸张:铜版纸
  • 装帧:平装
  • 开本:暂无开本
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  • 更新时间:2025-01-19 23:12:41

内容简介:

A new breed of public interactive installations is taking root that overturns the traditional approach to artistic experience. Architects, artists and designers are now creating real-time interactive projects at very different scales and in many different guises. Some dominate public squares or transform a building’s façade – others are more intimate, like wearable computing. All, though, share in common the ability to draw in users to become active participants and co-creators of content, so that the audience becomes part of the project.

Investigating further the paradoxes that arise from this new responsive media at a time when communication patterns are in flux, this title features the work of leading designers, such as Electroland, Usman Haque, Shona Kitchen and Ben Hooker, ONL, Realities United Scott Snibbe. While many works critique the narrow public uses of computing to control people and data, others raise questions about public versus private space in urban contexts; all attempt to offer a unique, technologically mediated form of ‘self-learning’ experience, but which are most effective concepts in practice?


书籍目录:

Editorial. (Helen Castle)

Introduction. (Alice in Technoland Lucy Bullivant)

Beyond the Kiosk and the Billboard. (Lucy Bullivant)

Distinguishing Concepts: Lexicons of Interactive Art and Architecture. (Usman Haque)

Playing with Art. (Lucy Bullivant)

Otherwise Engaged: New Projects in Interactive Design. (Mark Garcia)

The Architectural relevance of Gordon Pask. (Usman Haque)

Wearable technologies, Portable Architectures and the Vicissitudes of the Space Between. (Despina Papdopoulos)

Shadow Play: The Participative Art of Scott Snibbe. (Lucy Bullivant)

Illuminating Embodiment: Rafael Lozano-Hemmer's Relational Architectures. (Maria Fernandez)

I am a Camera: Electroland. (Hugh Hart)

Interior Eye. (Modular Mountain Retreat. (Jayne Merkel)

Building Profile. Concert Hall, Bruges. (Jeremy Melvin)

Practice Profile. 3+1 architects. (Andres Kurg)

Spiller's Bits. It's All Inside My Head. (Neil Spiller)

Yeang's Eco-Files. The US Solar Decathlon 2007.

Lighting the Cavern: 'Alvar Aalto: Through the Eyes of Shigeru Ban'. (Michael Spens.

McLean's Nuggets. (Will McLean)

Site Lines. The Crystal at the Royal Ontario Museum. (Sean Stanwick


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书籍介绍

A new breed of public interactive installations is taking root that overturns the traditional approach to artistic experience. Architects, artists and designers are now creating real–time interactive projects at very different scales and in many different guises. Some dominate public squares or transform a building’s façade – others are more intimate, like wearable computing. All, though, share in common the ability to draw in users to become active participants and co–creators of content, so that the audience becomes part of the project. Investigating further the paradoxes that arise from this new responsive media at a time when communication patterns are in flux, this title features the work of leading designers, such as Electroland, Usman Haque, Shona Kitchen and Ben Hooker, ONL, Realities United Scott Snibbe. While many works critique the narrow public uses of computing to control people and data, others raise questions about public versus private space in urban contexts; all attempt to offer a unique, technologically mediated form of ‘self–learning’ experience, but which are most effective concepts in practice?


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下载评价

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